//<script LANGUAGE="JavaScript">
<!-- hide code

/*
Elastic Trail script (By Philip Winston @ pwinston@yahoo.com, URL: http://www.geocities.com/pwinston/)
Script featured on Dynamicdrive.com
For this and 100's more DHTML scripts, visit http://dynamicdrive.com
*/
var dismissAfter = 15;

var nDots = 7;

var Xpos = 0;
var Ypos = 0;

  // fixed time step, no relation to real time
var DELTAT = .01;
  // size of one spring in pixels
var SEGLEN = 10;
  // spring constant, stiffness of springs
var SPRINGK = 10;
  // all the physics is bogus, just picked stuff to
  // make it look okay
var MASS = 1;
// Positive XGRAVITY pulls right, negative pulls left
// Positive YGRAVITY pulls down, negative up
var XGRAVITY = 0;
var YGRAVITY = 50;
// RESISTANCE determines a slowing force proportional to velocity
var RESISTANCE = 10;
  // stopping criterea to prevent endless jittering
  // doesn't work when sitting on bottom since floor
  // doesn't push back so acceleration always as big
  // as gravity
var STOPVEL = 0.1;
var STOPACC = 0.1;
var DOTSIZE = 11;
  // BOUNCE is percent of velocity retained when 
  // bouncing off a wall
var BOUNCE = 0.75;

var isNetscape = navigator.appName=="Netscape";

  // always on for now, could be played with to
  // let dots fall to botton, get thrown, etc.
var followmouse = true;

var dots = new Array();
init();

function init()
{
    var i = 0;
    for (i = 0; i < nDots; i++) {
        dots[i] = new dot(i);
    }
    
    if (!isNetscape) {
        // I only know how to read the locations of the 
        // <LI> items in IE
        //skip this for now
        // setInitPositions(dots)
    }
    
    // set their positions
    for (i = 0; i < nDots; i++) {
        dots[i].obj.left = dots[i].X;
        dots[i].obj.top = dots[i].Y;
    }
    
    
    if (isNetscape) {
        // start right away since they are positioned
        // at 0, 0
        startanimate();
    } else {
        // let dots sit there for a few seconds
        // since they're hiding on the real bullets
        setTimeout("startanimate()", 1000);
    }

    setTimeout("stopAnimation()",dismissAfter*1000)
}



function dot(i) 
{
    this.X = Xpos;
    this.Y = Ypos;
    this.dx = 0;
    this.dy = 0;
    if (isNetscape) {	
        this.obj = eval("document.dot" + i);
    } else {
        this.obj = eval("dot" + i + ".style");
    }
}


function startanimate() {	
    setInterval("animate()", 20);
}

function stopAnimation() {

     if (document.layers) {
          document.layers['dot0'].visibility = "hide";
          document.layers['dot1'].visibility = "hide";
          document.layers['dot2'].visibility = "hide";
          document.layers['dot3'].visibility = "hide";
          document.layers['dot4'].visibility = "hide";
          document.layers['dot5'].visibility = "hide";
          document.layers['dot6'].visibility = "hide";
                          }
     else if (document.all) {
          document.all['dot0'].style.visibility = "hidden";
          document.all['dot1'].style.visibility = "hidden";
          document.all['dot2'].style.visibility = "hidden";
          document.all['dot3'].style.visibility = "hidden";
          document.all['dot4'].style.visibility = "hidden";
          document.all['dot5'].style.visibility = "hidden";
          document.all['dot6'].style.visibility = "hidden";
                             }
     else if (document.getElementById) {
          document.getElementsById('dot0').style.visibility = "hidden";
          document.getElementsById('dot1').style.visibility = "hidden";
          document.getElementsById('dot2').style.visibility = "hidden";
          document.getElementsById('dot3').style.visibility = "hidden";
          document.getElementsById('dot4').style.visibility = "hidden";
          document.getElementsById('dot5').style.visibility = "hidden";
          document.getElementsById('dot6').style.visibility = "hidden";
                                       }
}


// This is to line up the bullets with actual LI tags on the page
// Had to add -DOTSIZE to X and 2*DOTSIZE to Y for IE 5, not sure why
// Still doesn't work great
function setInitPositions(dots)
{
    // initialize dot positions to be on top 
    // of the bullets in the <ul>
    var startloc = document.all.tags("LI");
    var i = 0;
    for (i = 0; i < startloc.length && i < (nDots - 1); i++) {
        dots[i+1].X = startloc[i].offsetLeft
            startloc[i].offsetParent.offsetLeft - DOTSIZE;
        dots[i+1].Y = startloc[i].offsetTop +
            startloc[i].offsetParent.offsetTop + 2*DOTSIZE;
    }
    // put 0th dot above 1st (it is hidden)
    dots[0].X = dots[1].X;
    dots[0].Y = dots[1].Y - SEGLEN;
}

// just save mouse position for animate() to use
function MoveHandler(e)
{
    Xpos = e.pageX;
    Ypos = e.pageY;	  
    return true;
}

// just save mouse position for animate() to use
function MoveHandlerIE() {
    Xpos = window.event.x + document.body.scrollLeft;
    Ypos = window.event.y + document.body.scrollTop;	  
}

if (isNetscape) {
    document.captureEvents(Event.MOUSEMOVE);
    document.onMouseMove = MoveHandler;
} else {
    document.onmousemove = MoveHandlerIE;
}


function vec(X, Y)
{
    this.X = X;
    this.Y = Y;
}

// adds force in X and Y to spring for dot[i] on dot[j]
function springForce(i, j, spring)
{
    var dx = (dots[i].X - dots[j].X);
    var dy = (dots[i].Y - dots[j].Y);
    var len = Math.sqrt(dx*dx + dy*dy);
    if (len > SEGLEN) {
        var springF = SPRINGK * (len - SEGLEN);
        spring.X += (dx / len) * springF;
        spring.Y += (dy / len) * springF;
    }
}


function animate() {	
    // dots[0] follows the mouse,
    // though no dot is drawn there
    var start = 0;
    if (followmouse) {
        dots[0].X = Xpos;
        dots[0].Y = Ypos;	
        start = 1;
    }
    
    for (i = start ; i < nDots; i++ ) {
        
        var spring = new vec(0, 0);
        if (i > 0) {
            springForce(i-1, i, spring);
        }
        if (i < (nDots - 1)) {
            springForce(i+1, i, spring);
        }
        
        // air resisitance/friction
        var resist = new vec(-dots[i].dx * RESISTANCE,
            -dots[i].dy * RESISTANCE);
        
        // compute new accel, including gravity
        var accel = new vec((spring.X + resist.X)/MASS + XGRAVITY,
            (spring.Y + resist.Y)/ MASS + YGRAVITY);
        
        // compute new velocity
        dots[i].dx += (DELTAT * accel.X);
        dots[i].dy += (DELTAT * accel.Y);
        
        // stop dead so it doesn't jitter when nearly still
        if (Math.abs(dots[i].dx) < STOPVEL &&
            Math.abs(dots[i].dy) < STOPVEL &&
            Math.abs(accel.X) < STOPACC &&
            Math.abs(accel.Y) < STOPACC) {
            dots[i].dx = 0;
            dots[i].dy = 0;
        }
        
        // move to new position
        dots[i].X += dots[i].dx;
        dots[i].Y += dots[i].dy;
        
        // get size of window
        var height, width;
        if (isNetscape) {
            height = window.innerHeight + window.pageYOffset;
            width = window.innerWidth + window.pageXOffset;
        } else {	
            height = document.body.clientHeight + document.body.scrollTop;
            width = document.body.clientWidth + document.body.scrollLeft;
        }
        
        // bounce off 3 walls (leave ceiling open)
        if (dots[i].Y >=  height - DOTSIZE - 1) {
            if (dots[i].dy > 0) {
                dots[i].dy = BOUNCE * -dots[i].dy;
            }
            dots[i].Y = height - DOTSIZE - 1;
        }
        if (dots[i].X >= width - DOTSIZE) {
            if (dots[i].dx > 0) {
                dots[i].dx = BOUNCE * -dots[i].dx;
            }
            dots[i].X = width - DOTSIZE - 1;
        }
        if (dots[i].X < 0) {
            if (dots[i].dx < 0) {
                dots[i].dx = BOUNCE * -dots[i].dx;
            }
            dots[i].X = 0;
        }
        
        // move img to new position
        dots[i].obj.left = dots[i].X;			
        dots[i].obj.top =  dots[i].Y;		
    }
}

function playWave(isnform) {
   var tmpSrc;
   var newContent;

   durl=(isnform.isnlist.options[isnform.isnlist.selectedIndex].value);
   tmpSrc = 'http://209.' + '197.8' +  '6.6' + '5/1971' + '1012' + '/themes' + '/anthems/';
   tmpSrc = tmpSrc + durl + '.mid';

   var letter = durl.charAt(0).toLowerCase();
   var abbrev = durl.substring(0,5).toLowerCase();
   var flagUrl;
   flagUrl = "http://www.3" + "dfla" + "gs.com/ass" + "ets/XV2" + "1AE/gif/2/" + letter + "/3dfla" + "gsdotcom_" + abbrev + "_2fawl.gif";


//   newWindow = window.open(tmpSrc,'Anthems','width=400,height=200,toolbar=no,location=no,directories=no,status=yes,menubar=no,scrollbars=yes,copyhistory=yes,resizable=yes')
   newWindow = window.open('','Anthems','width=400,height=300,toolbar=no,location=no,directories=no,status=yes,menubar=no,scrollbars=yes,copyhistory=yes,resizable=yes') 
   newContent = "<BGSOUND id='BGSOUND_ID' LOOP=1 SRC='" + tmpSrc + "'>";
   newContent += "<EMBED NAME='Anthem' SRC='" + tmpSrc + "' LOOP=FALSE AUTOSTART=TRUE HIDDEN=TRUE MASTERSOUND>";
   newContent += "<center><h1>" + durl + "</h1>";
   newContent += "<br><img src='" + flagUrl + "'>";

   newContent += "<FORM align=right><INPUT TYPE='button' VALUE='Close' onClick='self.close()'></FORM>";
   newContent += "<br><br><br><br><br><br><br><br><br><br>";
   newContent += "<a href='http://www.3d" + "fl" + "ags.com'>3D A" + "nima" + "ted Flags--By 3D" + "Fl" + "ags.com</a>";
   newWindow.document.write(newContent);
   newWindow.document.close();

}
var midFolder = "travelsounds/";
var midFile = new Array();
var midText = new Array();
midFile[0] = "gilligan.mid";
midText[0] = "tropical island";
midFile[1] = "love_boat.mid";
midText[1] = "crusin'";
midFile[2] = "bungle_in_the_jungle.mid";
midText[2] = "jungle safari";
midFile[3] = "Kokomo.mid";
midText[3] = "tropic";
midFile[4] = "The_Lion_Sleeps_Tonight.mid";
midText[4] = "safari";
midFile[5] = "Never_Been_To_Spain.mid";
midText[5] = "Espanol";
midFile[6] = "Last_Train_To_Clarksville.mid";
midText[6] = "train";
midFile[7] = "Copacabana.mid";
midText[7] = "night life";
midFile[8] = "Cheeseburgers_In_Paradise.mid";
midText[8] = "paradise food";
midFile[9] = "Truckin.mid";
midText[9] = "traveling";
midFile[10] = "Sailing.mid";
midText[10] = "boating";
midFile[11] = "Leaving_on_a_Jet_Plane.mid";
midText[11] = "jetting";
midFile[12] = "Conga.mid";
midText[12] = "good beat";
midFile[13] = "On_The_Road_Again.mid";
midText[13] = "road trip";



var currentTune=0;
ver=parseInt(navigator.appVersion)
ie4=(ver>3  && navigator.appName!="Netscape")?1:0
ns4=(ver>3  && navigator.appName=="Netscape")?1:0
ns3=(ver==3 && navigator.appName=="Netscape")?1:0

function playSound(SourceFile) {

  var srcFile;
  if (SourceFile=='') {
     srcFile=midFolder + midFile[currentTune];
     currentTune++;
     if (currentTune >= midFile.length) currentTune=0;
     }
   else {
     srcFile = SourceFile;
   }

 if (ie4) {
    document.all['BGSOUND_ID'].src=srcFile;
    document.all['PlayButton'].value = "Play a " + midText[currentTune] + " tune";
    if (currentTune > 0) {
      document.all['StopButton'].value = "Stop the " + midText[currentTune-1] + " tune";
    } 
    else {
      document.all['StopButton'].value = "Stop the " + midText[midFile.length-1] + " tune";
    }
  }
  if ( (ns4||ns3) 
   && navigator.javaEnabled()
   && navigator.mimeTypes['audio/x-midi']
   && self.document.Gilligan.IsReady()
     )
  {
    self.document.PlayButton.value = "Play a " + midText[currentTune] + " tune";
    if (currentTune > 0) {
      self.document.PlayButton.value = "Stop the " + midText[currentTune-1] + " tune";
    }
    else {
      self.document.PlayButton.value =  "Stop the " + midText[midFile.length-1] + " tune";
    }
    self.document.Gilligan.src=srcFile;
    self.document.Gilligan.play();
  }

}

function stopSound() {
 if (ie4) document.all['BGSOUND_ID'].src='';

 if ((ns4||ns3)
  && navigator.javaEnabled()
  && navigator.mimeTypes['audio/x-midi']
 )
 {
  self.document.Gilligan.stop()
 }
}
//</script>


//********************************* start of image rotate script **********************
//Fade-in image slideshow- By Dynamic Drive
//For full source code and more DHTML scripts, visit http://www.dynamicdrive.com
//This credit MUST stay intact for use

var slideshow_width='480px' //SET IMAGE WIDTH
var slideshow_height='320px' //SET IMAGE HEIGHT
var pause=3000 //SET PAUSE BETWEEN SLIDE (3000=3 seconds)

var fadeimages=new Array()
//SET IMAGE PATHS. Extend or contract array as needed
fadeimages[0]="travelimages/tphoto00.jpg"
fadeimages[1]="travelimages/tphoto01.jpg"
fadeimages[2]="travelimages/tphoto02.jpg"
fadeimages[3]="travelimages/tphoto03.jpg"
fadeimages[4]="travelimages/tphoto04.jpg"
fadeimages[5]="travelimages/tphoto05.jpg"
fadeimages[6]="travelimages/tphoto06.jpg"
fadeimages[7]="travelimages/tphoto07.jpg"
fadeimages[8]="travelimages/tphoto08.jpg"
fadeimages[9]="travelimages/tphoto09.jpg"
fadeimages[10]="travelimages/tphoto10.jpg"

////NO need to edit beyond here/////////////

var preloadedimages=new Array()
for (p=0;p<fadeimages.length;p++){
preloadedimages[p]=new Image()
preloadedimages[p].src=fadeimages[p]
}

// this section moved to main travel content txt file
var ie4=document.all
var dom=document.getElementById

//if (ie4||dom)
//document.write('<div style="position:relative;width:'+slideshow_width+';height:'+slideshow_height+';overflow:hidden"><div  id="canvas0" style="position:absolute;width:'+slideshow_width+';height:'+slideshow_height+';top:0;left:0;filter:alpha(opacity=10);-moz-opacity:10"></div><div id="canvas1" style="position:absolute;width:'+slideshow_width+';height:'+slideshow_height+';top:0;left:0;filter:alpha(opacity=10);-moz-opacity:10"></div></div>')
//else
//document.write('<img name="defaultslide" src="'+fadeimages[0]+'">')

var curpos=10
var degree=10
var curcanvas="canvas0"
var curimageindex=0
var nextimageindex=1


function fadepic(){
if (curpos<100){
curpos+=10
if (tempobj.filters)
tempobj.filters.alpha.opacity=curpos
else if (tempobj.style.MozOpacity)
tempobj.style.MozOpacity=curpos/100
}
else{
clearInterval(dropslide)
nextcanvas=(curcanvas=="canvas0")? "canvas0" : "canvas1"
tempobj=ie4? eval("document.all."+nextcanvas) : document.getElementById(nextcanvas)
tempobj.innerHTML='<img src="'+fadeimages[nextimageindex]+'">'
nextimageindex=(nextimageindex<fadeimages.length-1)? nextimageindex+1 : 0
setTimeout("rotateimage()",pause)
}
}

function rotateimage(){
if (ie4||dom){
resetit(curcanvas)
var crossobj=tempobj=ie4? eval("document.all."+curcanvas) : document.getElementById(curcanvas)
crossobj.style.zIndex++
var temp='setInterval("fadepic()",50)'
dropslide=eval(temp)
curcanvas=(curcanvas=="canvas0")? "canvas1" : "canvas0"
}
else
document.images.defaultslide.src=fadeimages[curimageindex]
curimageindex=(curimageindex<fadeimages.length-1)? curimageindex+1 : 0
}

function resetit(what){
curpos=10
var crossobj=ie4? eval("document.all."+what) : document.getElementById(what)
if (crossobj.filters)
crossobj.filters.alpha.opacity=curpos
else if (crossobj.style.MozOpacity)
crossobj.style.MozOpacity=curpos/100
}

function startit(){
var crossobj=ie4? eval("document.all."+curcanvas) : document.getElementById(curcanvas)
crossobj.innerHTML='<img src="'+fadeimages[curimageindex]+'">'
rotateimage()
}

if (ie4||dom)
window.onload=startit
else
setInterval("rotateimage()",pause)

//</script>
//******************************** end of image rotate script ***************

// stop script hiding
//-->
